It all started when the famous Source engine appeared on the market. The Bottom Line The game is constantly developing, despite its old engine.First, a little history. Its been around since 2006, and there are still millions of fans that find more and more possibilities in it. Make your own mini-games, play scenarios, explore physics, play the games created by others, invite players to yours. Replay Value 55 Like most good sandboxes, Garrys Mode offers just infinite possibilities for your creativity. Given that Garrys Mod is only made for desktop systems, its okay.Īnd it will be easier for you if youre familiar with the original Half-Life 2 Gravity Gun physics. There are even indie servers that connect Garrys Mod fans and let them play inner games or explore the world together.Ĭontrols 55 The game utilizes the system of controls from Half-Life 2, with keyboard-and-mouse controls.Īlas, there is no gamepad support (though its possible to map it manually, it wont provide all the features that need special buttons). If you are familiar with programming in Lua, you can create your own scripts, so you know what to learn next for Garrys Mod efficient mastering.Īnd yes, you can explore other players mods, scenes, mini-games, and models. What can you create with Garrys Mod Your own locations and even games, machinima and screenshots, webcomics and avatars, and other stuff.Īfter some experimenting, you can shape your ideas and complete them in your own projects. Physical principles are still working, and, using them, you combine objects to construct new buildings, vehicles, scenes with characters, even entire mini-games in Half-Life 2 decorations. Gameplay 55 Its a sandbox in the world of Half-Life 2, where youre free to create your own scenes and games. Review Details Screenshots Comments Get Game Garrys Mod Review: The Richest Sandbox Garrys Mod is a sandbox game made upon the famous engine by Valve.Īll screenshots Graphics 55 Its a first-person (if there is one) 3D game, with object models mostly taken from Half-Life 2 libraries of 2004.
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